Illustrations

Modus
(Branding)

Motion Graphics

Regal Ruses (Game Design)

The Wall Banana (Editorial Design)

Can Dads Joke?(Game Design)

Suffer Ka Saathi
(Campaign Design)

Loktantra (Game Design)

Baani
(Campaign Design)

Ponyo Peeps (Branding)

Kiai
(Branding)

Ponyo Peeps

A hypothetical branding project dedicated to creating a playful world of eyewear products crafted especially for kids, blending sustainability, innovation and style seamlessly.

Baani

A full-spectrum semi-live project conceptualized as part of Reliance Jewels' Punjab collection.

Kiai

A branding pitch conceptualized for a joint venture restaurant, blending Korean and Japanese cuisines into a dynamic fusion experience.

Loktantra

A card game addressing the complexities of political polarization within the landscape of Indian democracy.

Suffer Ka Saathi

A 360° campaign designed as a mock pitch for Camlin's school range products.

Can Dads Joke?

A board game design centered around the world of dad jokes. "Can Dads Joke?" was crafted as an entry to the Global Game Jam 2024 hosted by Karnavati University, Ahmedabad, where it secured the second position.

The Wall Banana

A hypothetical contemporary art newspaper designed to break stereotypes and make art accessible, engaging, and thought-provoking for everyone.

Regal Ruses

An unique and engaging board/card game that combines elements of chess and classic navigational elements from board games to jazz up the play experience.

Motion Graphics

My first few explorations into motion graphics using After Effects.

Modus

A branding project crafted for a Visual Communication fest 'Modus,' following the given theme 'Shunya: Exploring the Infinite Potential.'

Illustrations

An expression of my imagination and emotion through small doodles and scribbles.